When the Extort Subjects Decision is taken, a couple of events will fire that allows players to earn some quick gold. This perk grants the player the ability to extort one's subjects directly through a Decision. Milk vassals for everything they're worth, if gaining money quickly is the goal. If vassals are already geared toward making extra tax contributions through their contracts (which will be discussed later), this perk can pay dividends relatively quickly. Heregeld bestows a +10% Vassal Tax Contribution. It fits perfectly with the previously mentioned strategies discussed above. Thus, players can earn even more money from ransoming important prisoners, especially the ones who can afford it. In addition, one of the tertiary benefits of Golden Obligations is an increase in ransom costs. Whenever a Hook is gained on another character, the player can sell it back to the victim…for a price. This essentially allows the player character to blackmail their vassals and courtiers. This perk allows a ruler to demand payment for Hooks.
To see how profitable these rewards can be, here's the full breakdown of some of the most useful perks a character may acquire: Selecting the "Avaricious" Stewardship Perk Tree is the first step in this regard. A player's own subjects can be exploited for increased profits. In the pursuit of gold, one need not stop at punishing foreign enemies. Any time a war is declared, aim to capture the big cheese himself.Ĭhoosing The "Avaricious" Stewardship Perk Tree Even feudal, Christian rulers who can't raid can still benefit from this method. Higher-tier characters tend to have the gold to make their own ransoms possible.
These imprisoned characters can be ransomed back to their liege for a nice little profit.īetter yet, why not try to capture the liege-lord himself? Taking a ruler prisoner, especially a king or emperor, can result in a pretty penny for the player. Whenever a holding is successfully captured, there's always the chance that its occupants will be taken prisoner. This strategy actually fits hand-in-glove with the previous entries. For rulers that pull their weight, the benefits may just be worth the long trek. A country that plays a decisive role in a Crusade is entitled to a significant share of the War Chest. Participating in holy wars, such as Crusades, can also net the player easy money.
RELATED: Crusader Kings 3: Pro Tips To Level Up Your Rule On the flipside, achieving victory in a defensive war results in the player being paid a large indemnity by the loser. Winning offensive wars, of course, gives the player access to new lands and sources of taxation. This may seem obvious, but consistent victories on the battlefield can be quite lucrative. Siege the holding quickly, then take the money and run! It's preferable to raid when the other country is distracted by another war. Only rulers with an unreformed Pagan faith, Tribal government, or the Legacy of Piracy dynasty modifier may raid other countries. It's worth noting, however, that not every culture/religion has access to raiding. If players can spot a weakness in a neighboring county, quickly laying siege to it can result in a nice windfall. Unlike full-scale conflicts, raiding doesn't start a war with the country that's being plundered. One of the most straightforward ways to earn some gold quickly is to arrange a raid. There are plenty of ways to make money in Crusader Kings 3, but doing it quickly takes a little finesse. However, achieving early conquest requires a significant cash infusion to avoid going bankrupt. Regardless of one's location, taking things too slow can limit a player's future expansion.
The early game is important in Crusader Kings 3. RELATED: Crusader Kings 3: How To Invade England As William The Conqueror A healthy economy is one of the characteristics that make for a mighty realm in this title. Any powerful ruler, no matter how militarily skilled, will need gold. They say that money is what makes the world go 'round, and that saying isn't any less true in Crusader Kings 3.